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Kepler GPU Architecture
NVIDIA's Kepler GPU architecture has been designed from the ground up not just for maximum performance in the latest DirectX 11.1 games, but optimal performance per watt. The new SMX streaming multiprocessor is twice as efficient as the prior generation and the new geometry engine draws triangles twice as fast.
TXAA AntiAliasing
Antialiasing helps to smooth out jagged lines in games. Existing techniques like MSAA are effective at removing jagged lines in still images but struggle with crawling and shimmering artifacts when the player is in motion. TXAA is a new antialiasing mode that combines MSAA, temporal filtering, and post processing for the highest edge quality and minimal shimmering during gameplay.
NVIDIA Adaptive Vertical Sync
Nothing is more distracting than frame rate stuttering and screen tearing. The first tends to occur when frame rates are low, the second when frame rates are high. Adaptive V-Sync is a smarter way to render frames. At high frame rates, V-sync is enabled to eliminate tearing; at low frame rates, it's disabled to minimize stuttering. It gets rid of distractions so you can get on with gaming.
NVIDIA® 3D Vision™ Ready
Bringing a fully immersive stereoscopic 3D experience to the PC, 3D Vision transforms hundreds of PC games into full stereoscopic 3D., you can watch 3D movies and 3D digital photographs in eye popping, crystal-clear quality.
NVIDIA PhysX™ -Ready
Full support for NVIDIA PhysX technology, enabling a totally new class of physical gaming interaction for a more dynamic and realistic experience with GeForce.
OpenGL® 4.3 Optimizations and Support
Full OpenGL support, including OpenGL 4.3
HDCP Capable
Allows playback of HD DVD, Blu-ray Disc, and other protected content at full HD resolutions with integrated High-bandwidth Digital Content Protection (HDCP) support. (Requires other compatible components that are also HDCP capable.)
NVIDIA CUDA™ Technology support
CUDA technology unlocks the power of the GPU’s processor cores to accelerate the most demanding tasks such as video transcoding, physics simulation, ray tracing, and more, delivering incredible performance improvements over traditional CPUs.
GPU | NVIDIA GeForce® GTX 650 |
Graphics Bus | PCI Express 3.0 |
Memory size | 2048MB GDDR5 |
Core clock | 1058 MHZ(2G) |
Memory clock | 5000 MHz |
Output | D-Sub, DVI-D, HDMI |
Memory Interface | 128-bit |
Memory Bandwidth (GB/sec) | 80 |
CUDA Cores | 384 |
HDCP support | Yes |
Full Microsoft® DirectX®11.1 Shader Model 5.0 Support | |
NVIDIA Surround with up to four monitors | |
DirectCompute Support | |
HDMI Support | |
Built for Microsoft® Windows 7™ & Vista™ | |
OpenGL® 4.2 Optimizations and Support | |
Graphics Card Power | 65W |
Card Dimensions | 2 Slot |
Package contents | WinFast GTX 650 graphics board |
Driver DVD | |
Quick installation guide | |
System Requirements | WindowR 7, XP and Vista |
PCI Express or PCI Express 3.0-compliant motherboard with one x16 graphics slot | |
DVD ROM drive for software installation | |
A VGA or DVI compatible monitor | |
Minimum 350W system power supply | |
Software Bundled | WinFast Graphics Driver CD (w/ WinFox III) x 1 |