2GB GDDR5 Memory Capacity
Combines a 384 CUDA core Pascal GPU, large on-board memory and advanced display technologies to deliver amazing performance for a range of professional workflows
Pascal Dynamic Load BalancingDynamically allocate GPU resources for graphics and compute tasks as needed to maximize resource utilization
Mini-DisplayPort 1.4Support HDR color for 4K @ 60Hz for 10/12b HEVC encode and up to 4K @ 60Hz for 10b HEVC decode
Multiple GPU TechnologyCombine the visualization and interactive design capability of multiple GPUs by leveraging a mix of Quadro GPUs to dramatically improve the production workflow
- DP 1.4 provides twice the bandwidth of the previous generation
- Drive up to four 5K displays simultaneously
- HDR support displays 2x the visible colors resulting in brighter, more saturated images
Combine up to four Quadro GPUs in one system to simplify the deployment of display walls or other immersive display environments
Creation and playback of HDR video with 4K @ 60Hz 10b/12b HEVC encode and 4K @ 60Hz 10b HEVC decode engines
- 64x full scene antialiasing (FSAA)
- Up to 16 K x 16 K texture and render processing
- Support Shader Model 5.1/OpenGL 4.5/DirectX 12.0/Vulkan 1.0
- 32-bit per-component floating point texture filtering and blending
- 16x angle independent anisotropic filtering
Anisotropic filtering improves the clarity and crispness of textured objects in rendering. Textures are images containing various types of
data such as color, transparency, reflectivity, and bumps (normals) that are mapped to an object and processed by the GPU in order to give
it a realistic appearance on your screen
GPU Memory |
2 GB GDDR5 |
Memory Interface |
128-bit |
Memory Bandwidth |
Up to 64 GB/s |
NVIDIA CUDA® Cores |
384 |
System Interface |
PCI Express 3.0 x16 |
Max Power Consumption |
40W |
Thermal Solution |
Active |
Form Factor |
2.713”H x 5.7” L, Single Slot, Low Profile |
Product Weight |
129 grams |
Display Connectors |
4xmDP 1.4 |
Max Simultaneous Displays |
4 direct, 4 DP1.4, Multi- Stream |
Display Resolution |
4x 4096x2160 @ 60Hz / 4x 5120x2880 @ 60Hz |
Graphics APIs |
Shader Model 5.1, OpenGL 4.51, DirectX 12.02, Vulkan 1.01 |
Compute APIs |
CUDA, DirectCompute, OpenCL™ |
1 Product is based on a published Khronos Specification, and is expected to pass the Khronos Conformance Testing Process when available. Current conformance status can be found at www.khronos.org/conformance | 2 GPU supports DX12.0 API, Hardware Feature Level 12_1